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22 STUDENTS ENROLLED

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This is the playground of all playgrounds. Anyone who signs up for a FREE membership is allowed to join so …

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This is the playground of all playgrounds. Anyone who signs up for a FREE membership is allowed to join so as long as they pass the appropriate security protocol. 1. Explore Minecraft as a new user. 2. Make new friends. 3. Find new experiences through teleportation options.

Missouri Department of Elementary and Secondary Education Academic Standards for Computer Science 

Kindergarten 1st Grade 2nd Grade

Computing Systems and Devices K.CS.D.01 With guidance, follow directions and make appropriate choices to use computing devices to perform a variety of tasks. 1.CS.D.01 With guidance, select and use a computing device to perform a variety of tasks for an intended outcome. 2.CS.D.01 Select and use a computing device to perform a variety of tasks for an intended outcome. Hardware & Software K.CS.HS.01 Use appropriate terminology in naming and describing the function of common computing devices and components (e.g., the mouse is used to control the cursor, desktop computer, laptop computer, tablet device, monitor, keyboard, mouse, printer). 1.CS.HS.01 Use appropriate terminology to locate and identify common computing devices and components, in a variety of environments (e.g., desktop computer, laptop computer, tablet device, monitor, keyboard, mouse, printer). 2.CS.HS.01 Identify the components of a computer system and what the basic functions are (e.g., hard drive and memory) as well as peripherals (e.g., printers, scanners, external hard drives) and external storage features and their uses (e.g., cloud storage). K.CS.HS.02 With guidance, choose the appropriate software to perform a variety of tasks. 1.CS.HS.02 With little support, choose the appropriate software to perform a variety of tasks. 2.CS.HS.02 Independently choose the appropriate software to perform a variety of tasks. Troubleshooting K.CS.T.01 Recognize that computing systems might not work as expected and learn to use accurate terminology to identify simple hardware or software problems (e.g., volume turned down, headphones turned down, the monitor turned off, keyboard not working, mouse not working). 1.CS.T.01 Identify, using accurate terminology, simple hardware and software problems that may occur during use (e.g., app or program is not working as expected, no sound is coming from the device, caps lock turned on). 2.CS.T.01 Identify using accurate terminology, simple hardware and software problems that may occur during use (e.g., app or program is not working as expected, no sound is coming from the device, caps lock turned on) and discuss problems with peers and adults. Networks & the Internet, Network, Communication & Organization K.NI.NCO.01 Discuss that computing devices can be connected together. (e.g., printers connect to devices, phone/tablet share information). 1.NI.NCO.01 Recognize that by connecting computing devices together they can share information (e.g., remote storage, printing, the internet). 2.NI.NCO.01 Recognize that computing devices can be connected at various scales (e.g., Bluetooth, Wi‐Fi, hotspot, LAN, WAN, peer‐to‐peer). Cybersecurity K.NI.C.01 Discuss what passwords are and why we do not share them with others With guidance, use passwords to access technological devices, apps, etc. 1.NI.C.01 Identify what passwords are and explain why they are not shared. Discuss what makes a password strong. Independently, use passwords to access technological devices, apps, etc. 2.NI.C.01 Recognize what passwords are and why we do not share them. Explain why we use them and why we use strong passwords to protect devices and information from unauthorized access. Data & Analysis Storage K.DA.S.01 With guidance, locate, open, modify and save an existing file with a computing device. 1.DA.S.01 With guidance locate, open, modify and save an existing file, use appropriate file‐naming conventions and recognize that the file exists within an organizational structure (e.g., drive, folder, file). 2.DA.S.01 With guidance, create, copy, locate, modify and delete a file on a computing device, use appropriate file naming conventions and recognize that the file exists within an organizational structure (e.g., drive, folder, file) ‐ define the information stored as data. Data & Analysis, Collection, Visualization & Transformation K.DA.CVT.01 With guidance, collect data and present it visually. 1.DA.CVT.01 With guidance, collect data and present it in two different ways. 2.DA.CVT.01 With guidance, collect and present the same data in various visual formats. Inference & Models K.DA.IM.01 With guidance, draw conclusions and make predictions based on picture graphs or patterns (e.g., make predictions based on weather data presented in a picture graph or complete a pattern). 1.DA.IM.01 With guidance, identify and interpret data from a chart or graph (visualization) in order to make a prediction, with or without a computing device. 2.DA.IM.01 With guidance, construct and interpret data and present it in a chart or graph (visualization) in order to make a prediction, with or without a computing device. Algorithms & Programming K.AP.A.01 With guidance, model daily processes and follow algorithms (sets of step‐by‐step instructions) to complete tasks verbally, kinesthetically, with robot devices or a programing language. 1.AP.A.01 With guidance, model daily processes and follow algorithms (sets of step‐by‐step instructions) to complete tasks verbally, kinesthetically, with robot devices or a programing language. 2.AP.A.01 With guidance, model daily processes by creating and following algorithms (sets of step‐by‐step instructions) to complete tasks verbally, kinesthetically, with robot devices or a programing language. Variables K.AP.V.01 With guidance, recognize that computers represent different types of data using numbers or other symbols. 1.AP.V.01 With guidance, model the way that a program accesses stored data using a variable name. 2.AP.V.01 Model the way a computer program manipulates grade-level appropriate data (e.g., print, numbers, kinesthetic movement, symbols, robot manipulatives). Control K.AP.C.01 With guidance, independently or collaboratively create programs to accomplish tasks using a programming language, robot device, or unplugged activity that includes sequencing (i.e., emphasizing the beginning, middle, and end). 1.AP.C.01 With guidance, independently or collaboratively create programs to accomplish tasks using a programming language, robot device, or unplugged activity that includes sequencing and repetition. 2.AP.C.01 With guidance, create programs problem or express ideas both independently and collaboratively. Program Development K.AP.PD.01 With guidance, create a grade-level appropriate artifact to illustrate thoughts, ideas, or sequence of events (step‐by‐step) manner (e.g., story map, storyboard, sequential graphic organizer). 1.AP.PD.01 Independently or with guidance, create a grade-level appropriate document of the plan, ideas, and sequence of events (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer) to illustrate what the program will do. 2.AP.PD.01 Independently or with guidance, create a grade-level appropriate document of the plan, ideas, and sequence of events (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer) to illustrate what the program will do. K.AP.PD.02 Independently or with guidance give credit to ideas, creations, and solutions of others while developing algorithms. 1.AP.PD.02 Independently or with guidance give credit to ideas, creations, and solutions of others while writing and/or developing programs. 2.AP.PD.02 Give credit to ideas, information, creations, and solutions of others while writing and developing programs. Algorithms & Programming K.AP.PD.03 With guidance, independently or collaboratively debug algorithms using a programming language and/or unplugged activity that includes sequencing. 1.AP.PD.03 With guidance, independently or collaboratively debug programs using a programming language and/or unplugged activity that includes sequencing and simple loops. 2.AP.PD.03 Independently and collaboratively, debug programs, which include sequencing and simple loops, to accomplish tasks as a means of creative expression or problem-solving using a programming language and/or unplugged activities. K.AP.PD.04 Use correct terminology (beginning, middle, end) in the development of an algorithm to solve a simple problem. 1.AP.PD.04 Use correct terminology (first, second, third) and explain the choices made in the development of an algorithm to solve a simple problem. 2.AP.PD.04 Use correct terminology (e.g., debug, program input/output, code) to explain the development of an algorithm to solve a problem in an unplugged activity, hands-on manipulatives, or a programming language. Impacts of Computing Culture K.IC.C.01 Discuss different ways in which types of technologies are used in daily life. 1.IC.C.01 Identify how people use different types of technologies in their daily work and personal lives. 2.IC.C.01 Identify and describe how people use many types of technologies in their daily work and personal lives. Social Interactions K.IC.SI.01 With guidance, identify appropriate manners while participating in an online environment and online behaviors. 1.IC.SI.01 With guidance, identify appropriate and inappropriate behavior. Act responsibly while participating in an online community and know how to report concerns of cyberbullying. 2.IC.SI.01 Develop a code of conduct, explain and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior and know how to report concerns of cyberbullying. Safety, Law & Ethics K.IC.SLE.01 Exhibit good digital citizenship using technology safely, responsibly and ethically. 1.IC.SLE.01 Work respectfully and responsibly with others online. Learn what information that is put online is appropriate and can start a digital footprint. 2.IC.SLE.01 Identify safe and unsafe examples of online communications. Learn that the information put online leaves a digital footprint.

Course Currilcum

  • Create a Minecraft Username 00:05:00
PRIVATE COURSE
  • PRIVATE
  • EXPIRED
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